Things are starting to wrap up in Destiny 2’s Season of the Deep, as the current storyline has revealed big details about the origins of The Witness and The Veil. For Week 6, it’s very much business as usual in this part of the galaxy, with several seasonal objectives once again focused on completing the latest story mission, taking part in seasonal activities, and taking on tough opponents.
You can also flex your skill with auto rifles, hand cannons, scout rifles, glaives, or linear fusion rifles in the Crucible, generate Orbs of Power in Vanguard, Gambit, or Crucible playlists, stun Champions in high-level activities, and defeat bosses in strikes to earn plenty of XP and Bright Dust.
Lastly, you can try your hand at some fishing to complete the Go Big (Fish) or Go Home seasonal challenge, which requires you to catch a fish this big. Or around 18 in-game kilograms in case you can’t see how far my arms are stretched right now.
One of the other changes this season is focused on how seasonal bonuses are earned. Previous seasons would give you a chance to earn a rare resource each week which could then be redeemed at a vendor for a specific seasonal bonus, but Season 21 is changing up that approach. Instead, you’ll have a selection of Season of the Deep-specific challenges that you can complete Come from Sports betting site VPbet . Once you’ve completed one of these challenges, you’ll automatically unlock a perk for your Guardian.
These perks are familiar to the ones that were available in previous seasons, as you’ll be able to earn high-stat armor pieces, extra Deep engrams, and increased vendor reputation. You won’t be able to accomplish all of them in one go, but you will be able to work through them at your leisure during Season of the Deep.
For more on Destiny 2, you can check out the very long patch notes that came with the start of this new season.
- Week 6
- Into the Depths VI
- Front Line Salvager VI
- Under Pressure
- Go Big (Fish) or Go Home
- Round and Round We Go
- The Deep End
- Boss Battle
- Absolutely Stunning
- Week 1
- Into the Depths
- Front Line Salvager
- Successful Salvager
- The One That Didn’t Get Away
- EDZ Activities
- Taking All Challenges
- Spark Defender
- Standard Issue
- The Fallen Fall
- Calibrate Close Range
- Week 2
- Into the Depths II
- Front Line Salvager II
- Powerful Salvager
- Antithetical Armaments
- Throne World Activities
- Lost in Legend
- Flourish off Power
- Primeval Entourage
- Taken Decimator
- Calibrate Long-Range Weapons
- Week 3
- Into the Depths III
- Front Line Salvager III
- Depth Charge
- Short-Range Salvager
- Nessus Activities
- Commendation Appreciation
- Cosmic Churn
- Bank, Kill, Repeat
- Ultimate Champion
- Mid-Range Calibration
- Week 4
- Into the Depths III
- Front Line Salvager IV
- Deep Diver
- Commendable Salvager
- Mod Collector
- Momentum Crash
- Sound of Metal
- Darkest Nightfall
- Precision Calibration
- Week 5
- Into the Depths V
- Front Line Salvager V
- Heavy Salvager
- Prepared for War
- Battle Rhythm
- Gotta Win Them All
- Iron Sharpens Iron
- Flood Tide
- Seasonal Bonuses
- Deep Challenger
- Deep Armor Focusing
- Deep Weapon Focusing
- Synchronized Swimming
- Deep Attraction
- Efficient Angler
- Forgotten Treasures
- Deepsight Salvaging
- Deep Sea Locksmith
- Dive Station